Gamification is a cross-disciplinary concept that has been adopted in several sectors including marketing, healthcare, professional development trainings, politics, among others. By definition, gamification is “the incorporation of game elements into non-game settings”.
Gamified teaching is all about incorporating the educational power of games into instructional practice. Generally speaking, games, given their built-in mechanics which draw on incentivization and reward system, tend to drive motivation and motivation drives engagement.
Using games with your students will not only enhance their motivation and increase their participation but will also boost their overall learning. By
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